WebMay 12, 2014 · Most factions New Vegas will take you for a Fiend and will be hostile, so do not fall, for example, in the camp McCarran in Raiders armor... Well, except that the … The origins of the Fiends is unknown, though they have been led by a man by the name of Motor-Runner for many years. They control the southwestern ruins of Vegas, placing Vault 3 well within their sights when the vault … See more Fiends have a variety of different weapons, from basic melee weapons such as knives and pool cues, to an unusually large number of high-tech range weapons like Laser RCWs and … See more The Fiends have little organization. Many of the more stable of the raiders are allowed to reside in Vault 3, but those considered to crazy … See more The Fiends attack anyone aside from the Great Khans, who welcome the trouble they cause for the NCR and supply them with chems. This goes so far as Motor-Runner discouraging attacks on Westside, so as not to upset … See more
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WebOct 19, 2010 · Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, … WebAug 1, 2011 · Skills. Energy weapons. Medicine (capped at 60, to get the Chemist perk) Survival (capped at 40, to get Rad Resistance perk) Barter (Making drug deals every day makes one a decent trader) Lockpick (Fiends must scrounge to survive.) Defining perks. Toughness (Raider armor is not so good. Need a little something more) portland women\u0027s leaders association
Fiends Friend at Fallout New Vegas - mods and community
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